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This course offers a broad introduction to scientific illustration applied to Biological Sciences with some remarks in Palaeontology. It includes general elements in the production of a scientific illustration for editorial publishing. It is also intend to show a look at the most current technological advances in the field like basic computer graphics applied to science illustration and 3D modelling. Practical examples will be fitted according to the feedback of the applicants.
(Museo Nacional de Ciencias Naturales - CSIC, Spain).
Dr. Soledad De Esteban-Trivigno
(Transmitting Science, Spain).
A basic knowledge in computer graphics software (e.g. Adobe Photoshop, Adobe Illustrator) and in personal computers is strongly recommended. All participants must bring their own personal laptop (Windows, Macintosh, Linux).
- Afternoon Practice: Field sketching (naturalistic illustration) and a first approach to scientific illustration.
- Afternoon Practice: Graphite rendering practice.
- Theory: Introduction to computer graphics.
- Afternoon Practice: Improving traditional media drawings.
- Theory: 3D applied to scientific illustration.
- Afternoon Practice: 3D modelling of an organic example.
- Theory: Examples and subjects of scientific illustration.
- Afternoon Practice:
For further information contact: firstname.lastname@example.org.
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